MAGGIORINI, DARIO

MAGGIORINI, DARIO  

Dipartimento di Informatica Giovanni Degli Antoni  

Risultati 1 - 20 di 75 (tempo di esecuzione: 0.0 secondi).
Titolo Data di pubblicazione Autore(i) Tipo File Abstract
A Comparative Study of Multicast Protocols : Top, Bottom, or In the Middle? 1-mar-2005 D. Maggiorini + Book Part (author) -
A solution for mobile DTN in a real urban scenario 1-gen-2012 D. MaggioriniC. QuadriG.P. Rossi + Book Part (author) -
A.T.L.A.S.: Automatic Terrain and Labels Assembling Software 24-ott-2019 Laura Anna RipamontiDavide GadiaDario Maggiorini + Book Part (author) -
About game engines and their future 1-gen-2016 Maggiorini, DarioRipamonti, Laura Anna + Book Part (author) -
Adaptive MPEG-4 Video Streaming with Bandwidth Estimation 1-feb-2003 D. Maggiorini + Book Part (author) -
Analysis of stereoscopic visualization in a consumer-oriented head mounted display 1-gen-2017 M. GranatoL.A. RipamontiD. MaggioriniD. Gadia + Book Part (author) -
Augmenting actual life through MUVEs 1-gen-2009 L.A. RipamontiI. Di LoretoD. Maggiorini Book Part (author) -
Augmenting Actual Life Through MUVEs 1-gen-2008 Laura Anna RipamontiInes Di LoretoDario Maggiorini Working Paper -
Believable group behaviours for NPCs in FPS games 1-gen-2017 L.A. RipamontiD. MaggioriniD. Gadia + Book Part (author) -
BOF'07 Between Ontologies and Folksonomies 2007 1-gen-2007 D. MaggioriniA. ProvettiL. A. Ripamonti Book (editor) -
Characterizing and Modelling Clustering Features in AS-Level Internet Topology 1-apr-2008 D. Maggiorini + Book Part (author) -
Cloud computing to support the evolution of massive multiplayer online games 1-gen-2011 D. MaggioriniL. A. Ripamonti Book Part (author) -
Creating Software Engineering Student Interaction Profiles for Discovering Gamification Approaches to Improve Collaboration 1-gen-2014 D. MaggioriniL. A. Ripamonti + Book Part (author) -
Creating Student Interaction Profiles for Adaptive Collaboration Gamification Design 1-gen-2016 D. MaggioriniL. Ripamonti + Article (author) -
Creation of Physiatric Exercises for Remote Use in Rehabilitation Exergames 12-nov-2018 D. MaggioriniL. A. RipamontiD. Gadia Book Part (author) -
Deep reinforcement learning to train agents in a multiplayer first person shooter: Some preliminary results 1-gen-2019 Ripamonti L. A.Maggiorini D.Gadia D. + Book Part (author) -
Delay tolerant networking over the metropolitan public transportation 1-gen-2016 S. GaitoD. MaggioriniC. Quadri + Article (author) -
Distributed Context Monitoring for Continuous Mobile Services 1-dic-2005 C. BettiniD. MaggioriniD. Riboni Book Part (author) -
Distributed Context Monitoring for the Adaptation of Continuous Services 1-dic-2007 C. BettiniD. MaggioriniD. Riboni Article (author) -
A Distributed Game Engine for Mobile Games on the Android Platform 1-dic-2017 D. GadiaD. MaggioriniL..A. Ripamonti + Book Part (author) -