GRANATO, MARCO

GRANATO, MARCO  

Dipartimento di Informatica Giovanni Degli Antoni  

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Titolo Data di pubblicazione Autori Tipo File Abstract
A Quantitative Evaluation Framework of Video De-Identification Methods 2021 Sathya BursicAlessandro D'AmelioMarco GranatoGiuliano GrossiRaffaella Lanzarotti Book Part (author) -
Stairway to elders: bridging space, time and emotions in their social environment for wellbeing 2020 Boccignone G.Granato M.Grossi G.Lanzarotti R. + Book Part (author) -
An empirical study of players’ emotions in VR racing games based on a dataset of physiological data 2020 Granato, MarcoGadia, DavideMaggiorini, DarioRipamonti, Laura A. Article (author) -
EMOTIONS RECOGNITION IN VIDEO GAME PLAYERS USING PHYSIOLOGICAL INFORMATION 2019 GRANATO, MARCO Doctoral Thesis -
Evolution of Game Controllers: Toward the Support of Gamers with Physical Disabilities 2019 Maggiorini, DarioGranato, MarcoRipamonti, Laura AnnaGadia, Davide + Book Part (author) -
Feature Extraction and Selection for Real-Time Emotion Recognition in Video Games Players 2019 Marco GranatoDavide GadiaDario MaggioriniLaura Anna Ripamonti Book Part (author) -
Multi-agent simulations for the evaluation of Looting Systems design in MMOG and MOBA games 2018 L.A. RipamontiM. GranatoM. TrubianD. GadiaD. Maggiorini + Article (author) -
Software and Hardware Setup for Emotion Recognition During Video Game Fruition 2018 Granato, MarcoGadia, DavideMaggiorini, DarioRipamonti, Laura A. Book Part (author) -
Consumer-oriented head mounted displays : analysis and evaluation of stereoscopic characteristics and user preferences 2018 D. GadiaM. GranatoD. MaggioriniL.A. Ripamonti + Article (author) -
Improving Performances in League of Legends by Exploiting Inter-Operator Peering 2018 Maggiorini, DarioGranato, MarcoRipamonti, Laura AnnaGadia, Davide + Book Part (author) -
Analysis of stereoscopic visualization in a consumer-oriented head mounted display 2017 M. GranatoL.A. RipamontiD. MaggioriniD. Gadia + Book Part (author) -
A Touch-based Configurable Gamepad for Gamers with Physical Disabilities 2017 D. GadiaM. GranatoD. MaggioriniL..A. Ripamonti + Book Part (author) -
Emotions Detection Through the Analysis of Physiological Information During Video Games Fruition 2017 M. GranatoD. GadiaD. MaggioriniL.A. Ripamonti Book Part (author) -
Effect of different looting systems on the behavior of players in a MMOG: simulation with real data 2016 M. GranatoL.A. RipamontiM. TrubianD. GadiaD. Maggiorini + Book Part (author) -
Augmented reality to improve users experience in art : an application of Epson Moverio and google cardbard devices 2015 R. FolgieriGRANATO, MARCO Book Part (author) -
Brain, technology and creativity : BrainArt : a BCI-based entertainment tool to enact creativity and create drawing from cerebral rhythms 2014 R. FolgieriC. LucchiariM. Granato + Book Part (author) -