BOCCIGNONE, GIUSEPPE
BOCCIGNONE, GIUSEPPE
Dipartimento di Informatica Giovanni Degli Antoni
Pain Classification and Intensity Estimation Through the Analysis of Facial Action Units
2024 F. Paoli, A. D'Eusanio, F. Cozzi, S. Patania, G. Boccignone
Pain and Fear in the Eyes: Gaze Dynamics Predicts Social Anxiety from Fear Generalisation
2024 S. Patania, A. D'Amelio, V. Cuculo, M. Limoncini, M. Ghezzi, V. Conversano, G. Boccignone
Trends, Applications, and Challenges in Human Attention Modelling
2024 G. Cartella, M. Cornia, V. Cuculo, A. D'Amelio, D. Zanca, G. Boccignone, R. Cucchiara
Tracing Stress and Arousal in Virtual Reality Games Using Players’ Motor and Vocal Behaviour
2023 S. Brambilla, G. Boccignone, N.A. Borghese, E. Chitti, R. Lombardi, L.A. Ripamonti
On Using rPPG Signals for DeepFake Detection: A Cautionary Note
2023 A. D'Amelio, R. Lanzarotti, S. Patania, G. Grossi, V. Cuculo, A. Valota, G. Boccignone
FabricTouch: A Multimodal Fabric Assessment Touch Gesture Dataset to Slow Down Fast Fashion
2023 T. Olugbade, L. Lin, A. Sansoni, N. Warawita, Y. Gan, X. Wei, B. Petreca, G. Boccignone, D. Atkinson, Y. Cho, S. Baurley, N. Bianchi-Berthouze
StrEx: Towards a Modulator of Stressful Experience in Virtual Reality Games
2023 S. Brambilla, G. Boccignone, N.A. Borghese, D. Croci, L.A. Ripamonti
An Evaluation of Non-Contact Photoplethysmography-Based Methods for Remote Respiratory Rate Estimation
2023 G. Boccignone, A. D'Amelio, O. Ghezzi, G. Grossi, R. Lanzarotti
Tuning Stressful Experience in Virtual Reality Games
2023 S. Brambilla, G. Boccignone, N.A. Borghese, D. Croci, L.A. Ripamonti
Using Gaze for Behavioural Biometrics
2023 A. D'Amelio, S. Patania, S. Bursic, V. Cuculo, G. Boccignone
Inferring Causal Factors of Core Affect Dynamics on Social Participation through the Lens of the Observer
2023 A. D'Amelio, S. Patania, S. Bursic, V. Cuculo, G. Boccignone
DeepFakes Have No Heart: A Simple rPPG-Based Method to Reveal Fake Videos
2022 G. Boccignone, S. Bursic, V. Cuculo, A. D'Amelio, G. Grossi, R. Lanzarotti, S. Patania
Between the Buttons: Stress Assessment in Video Games using Players’ Behavioural Data
2022 S. Brambilla, G. Boccignone, N.A. Borghese, L.A. Ripamonti
Deep graph neural network for video-based facial pain expression assessment
2022 S. Patania, G. Boccignone, S. Bursic, A. D'Amelio, R. Lanzarotti
Wuthering heights : gauging fear at altitude in virtual reality
2022 G. Boccignone, D. Gadia, D. Maggiorini, L.A. Ripamonti, V. Tosto
pyVHR: a Python framework for remote photoplethysmography
2022 G. Boccignone, D. Conte, V. Cuculo, A. D'Amelio, G. Grossi, R. Lanzarotti, E. Mortara
Listen to your Mind’s (He)Art: A System for Affective Music Generation via Brain-Computer Interface
2021 M. Tiraboschi, F. Avanzini, G. Boccignone
Predicting Real Fear of Heights Using Virtual Reality
2021 G. Boccignone, D. Gadia, D. Maggiorini, L.A. Ripamonti, V. Tosto
Visual Features and Their Own Optical Flow
2021 A. Betti, G. Boccignone, L. Faggi, M. Gori, S. Melacci
Gazing at Social Interactions Between Foraging and Decision Theory
2021 A. D'Amelio, G. Boccignone