In modern videogames, interfaces and interaction design play a major role in user experience. As of today, in-game interaction is mainly performed through industry-standard devices. These devices can be either general purpose (e.g., mouse and keyboard) or specific for gaming (e.g., a gamepad). However, gaming interaction devices are not usually designed for people with physical disabilities. In this paper, we first explore issues related to the use of standard gaming devices from gamers with physical disabilities and then we propose a solution by means of an innovative game controller device. This game controller is build using a touch screen interface. The touch screen interface can be configured based on the user needs and will be accessible by gamers which are missing fingers or are lacking control in hands movement.

A Touch-based Configurable Gamepad for Gamers with Physical Disabilities / D. Gadia, M. Granato, D. Maggiorini, M. Marras, L..A. Ripamonti - In: Proceedings of the International Conference on Computer-Human Interaction Research and Applications. 1 / [a cura di] A. Holzinger, H.P. da Silva, M. Helfert. - [s.l] : SCITEPRESS, 2017 Dec. - ISBN 9789897582677. - pp. 67-74 (( convegno International Conference on Computer-Human Interaction Research and Applications tenutosi a Madeira nel 2017 [10.5220/0006508800670074].

A Touch-based Configurable Gamepad for Gamers with Physical Disabilities

D. Gadia;M. Granato;D. Maggiorini;L..A. Ripamonti
2017

Abstract

In modern videogames, interfaces and interaction design play a major role in user experience. As of today, in-game interaction is mainly performed through industry-standard devices. These devices can be either general purpose (e.g., mouse and keyboard) or specific for gaming (e.g., a gamepad). However, gaming interaction devices are not usually designed for people with physical disabilities. In this paper, we first explore issues related to the use of standard gaming devices from gamers with physical disabilities and then we propose a solution by means of an innovative game controller device. This game controller is build using a touch screen interface. The touch screen interface can be configured based on the user needs and will be accessible by gamers which are missing fingers or are lacking control in hands movement.
No
English
Video Game; Gaming Devices; Physical Disability
Settore INF/01 - Informatica
Intervento a convegno
Esperti anonimi
Ricerca applicata
Pubblicazione scientifica
Proceedings of the International Conference on Computer-Human Interaction Research and Applications. 1
A. Holzinger, H.P. da Silva, M. Helfert
SCITEPRESS
dic-2017
67
74
8
9789897582677
Volume a diffusione internazionale
International Conference on Computer-Human Interaction Research and Applications
Madeira
2017
Convegno internazionale
Intervento inviato
crossref
Aderisco
D. Gadia, M. Granato, D. Maggiorini, M. Marras, L..A. Ripamonti
Book Part (author)
reserved
273
A Touch-based Configurable Gamepad for Gamers with Physical Disabilities / D. Gadia, M. Granato, D. Maggiorini, M. Marras, L..A. Ripamonti - In: Proceedings of the International Conference on Computer-Human Interaction Research and Applications. 1 / [a cura di] A. Holzinger, H.P. da Silva, M. Helfert. - [s.l] : SCITEPRESS, 2017 Dec. - ISBN 9789897582677. - pp. 67-74 (( convegno International Conference on Computer-Human Interaction Research and Applications tenutosi a Madeira nel 2017 [10.5220/0006508800670074].
info:eu-repo/semantics/bookPart
5
Prodotti della ricerca::03 - Contributo in volume
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2434/533813
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