LIGABUE, MARCO
LIGABUE, MARCO
Dipartimento di Informatica Giovanni Degli Antoni
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A Framework for Enhancing Emotion Expression in Non-Playable Characters Using Large Language Models
2025 M. Ligabue, S. Brambilla, L.A. Ripamonti, F. Bultrini, A. Zaniboni, N.A. Borghese
Virtual Reality Game-Based Classification of Arachnophobia: A Two-Step Clustering Approach
2025 S. Brambilla, M. Ligabue, S. Abate, G. Boccignone, N.A. Borghese, L.A. Ripamonti
Etherea: a Video Game for Individuals with Motor Disabilities with Eye-Tracking-Based Interaction
2025 E. Carrer, S. Brambilla, M. Ligabue, E. Chitti, L.A. Ripamonti, G. Boccignone, N.A. Borghese
| Titolo | Data di pubblicazione | Autori | Tipo | File | Abstract |
|---|---|---|---|---|---|
| A Framework for Enhancing Emotion Expression in Non-Playable Characters Using Large Language Models | 2025 | Marco LigabueSusanna BrambillaLaura Anna RipamontiNunzio Alberto Borghese + | Conference Object | - | |
| Virtual Reality Game-Based Classification of Arachnophobia: A Two-Step Clustering Approach | 2025 | Susanna BrambillaMarco LigabueGiuseppe BoccignoneNunzio Alberto BorgheseLaura Anna Ripamonti + | Book Part (author) | - | |
| Etherea: a Video Game for Individuals with Motor Disabilities with Eye-Tracking-Based Interaction | 2025 | Susanna BrambillaMarco LigabueEleonora ChittiLaura Anna RipamontiGiuseppe BoccignoneNunzio Alberto Borghese + | Conference Object | - |