Levering on the influence and use of social media in students' perception of learning mathematics, this project has a twofold purpose: the research aim is to contribute in breaking away from the idea that digital culture can be considered as opposed to school culture, investigating the epistemic and didactical affordances of mathematical Internet memes, combined with Augmented Reality technology. The coupled educational aim is to cultivate classroom discourse and maximize linguistic and cognitive meta-awareness in high school students. The project is a work in progress of which this paper presents the theoretical background used to frame the study, the results of a first exploratory teaching experiment - conducted with a group of 24 students attending the 12th grade of Liceo Scientifico in Milan - and the methodology and the next steps of the study.

Meanings in Mathematics: using Internet Memes and Augmented Reality to promote mathematical discourse / G. Bini, O. Robutti - In: Proceedings of the Eleventh Congress of the European Society for Research in Mathematics Education / [a cura di] U.T. Jankvist, M. van den Heuvel-Panhuizen, M. Veldhuis. - Utrecht : Freudenthal Group & Freudenthal Institute, Utrecht University and ERME, 2019. - ISBN 978-90-73346-75-8. - pp. 2788-2795 (( Intervento presentato al 11. convegno CERME tenutosi a Utrecht nel 2019.

Meanings in Mathematics: using Internet Memes and Augmented Reality to promote mathematical discourse

G. Bini;
2019

Abstract

Levering on the influence and use of social media in students' perception of learning mathematics, this project has a twofold purpose: the research aim is to contribute in breaking away from the idea that digital culture can be considered as opposed to school culture, investigating the epistemic and didactical affordances of mathematical Internet memes, combined with Augmented Reality technology. The coupled educational aim is to cultivate classroom discourse and maximize linguistic and cognitive meta-awareness in high school students. The project is a work in progress of which this paper presents the theoretical background used to frame the study, the results of a first exploratory teaching experiment - conducted with a group of 24 students attending the 12th grade of Liceo Scientifico in Milan - and the methodology and the next steps of the study.
digital culture; meme; augmented reality; boundary object; discourse
Settore MAT/04 - Matematiche Complementari
Settore MATH-01/B - Didattica e storia della matematica
2019
ERME: European Society for Research in Mathematics Education
http://erme.site/wp-content/uploads/archives/CERME11_Proceedings_2019.pdf
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2434/955379
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