This paper presents the prototype of a new virtual synthesizer characterized by the idea of generating pitched and non-pitched sounds starting from white noise only, and manipulating it in different ways, such as subtractive and waveshaping techniques. The possible outcomes cover a palette of intentionally "low quality" sounds and textures, that are meant to be used in sound design scenarios, acusmatic compositions, or simply as original elements in pop songs. The synthesizer is implemented as a VST instrument plugin using the JUCE C++ framework.
Delia: A Noise-Based Virtual Synthesizer / C. Rossi, G. Presti, F. Avanzini - In: Proceedings of the 19th Sound and Music Computing Conference / [a cura di] R. Michon, L. Pottier, Y. Orlarey. - [s.l] : SMC, 2022. - ISBN 978-2-9584126-0-9. - pp. 41-45 (( Intervento presentato al 19. convegno Sound and Music Computing Conference tenutosi a Saint-Étienne nel 2022 [10.5281/zenodo.6572172].
Delia: A Noise-Based Virtual Synthesizer
G. Presti;F. Avanzini
2022
Abstract
This paper presents the prototype of a new virtual synthesizer characterized by the idea of generating pitched and non-pitched sounds starting from white noise only, and manipulating it in different ways, such as subtractive and waveshaping techniques. The possible outcomes cover a palette of intentionally "low quality" sounds and textures, that are meant to be used in sound design scenarios, acusmatic compositions, or simply as original elements in pop songs. The synthesizer is implemented as a VST instrument plugin using the JUCE C++ framework.File | Dimensione | Formato | |
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