We consider an energy system with $n$ consumers who are linked by a Demand Side Management (DSM) contract, i.e. they agreed to diminish, at random times, their aggregated power consumption by a predefined volume during a predefined duration. Their failure to deliver the service is penalised via the difference between the sum of the $n$ power consumptions and the contracted target. We are led to analyse a non-zero sum stochastic game with $n$ players, where the interaction takes place through a cost which involves a delay induced by the duration included in the DSM contract. When $n \to \infty$, we obtain a Mean-Field Game (MFG) with random jump time penalty and interaction on the control. We prove a stochastic maximum principle in this context, which allows to compare the MFG solution to the optimal strategy of a central planner. In a linear quadratic setting we obtain an semi-explicit solution through a system of decoupled forward-backward stochastic differential equations with jumps, involving a Riccati Backward SDE with jumps. We show that it provides an approximate Nash equilibrium for the original $n$-player game for $n$ large. Finally, we propose a numerical algorithm to compute the MFG equilibrium and present several numerical experiments.
MFG model with a long-lived penalty at random jump times: application to demand side management for electricity contracts / C. Alasseur, L. Campi, R. Dumitrescu, J. Zeng. - (2021 Jan 15).
MFG model with a long-lived penalty at random jump times: application to demand side management for electricity contracts
L. Campi;
2021
Abstract
We consider an energy system with $n$ consumers who are linked by a Demand Side Management (DSM) contract, i.e. they agreed to diminish, at random times, their aggregated power consumption by a predefined volume during a predefined duration. Their failure to deliver the service is penalised via the difference between the sum of the $n$ power consumptions and the contracted target. We are led to analyse a non-zero sum stochastic game with $n$ players, where the interaction takes place through a cost which involves a delay induced by the duration included in the DSM contract. When $n \to \infty$, we obtain a Mean-Field Game (MFG) with random jump time penalty and interaction on the control. We prove a stochastic maximum principle in this context, which allows to compare the MFG solution to the optimal strategy of a central planner. In a linear quadratic setting we obtain an semi-explicit solution through a system of decoupled forward-backward stochastic differential equations with jumps, involving a Riccati Backward SDE with jumps. We show that it provides an approximate Nash equilibrium for the original $n$-player game for $n$ large. Finally, we propose a numerical algorithm to compute the MFG equilibrium and present several numerical experiments.File | Dimensione | Formato | |
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