This paper presents AREmbody, an augmented-reality mobile application for the development of tonal harmony awareness. Continuing from previous prototypes based on full body and desktop interaction, AREmbody benefits from a very simple portable setup which allows physical interaction and supports the activity of one or more users. The application combines in a single mobile device a video processor, a media player and a movement tracker, opening the way to the design of harmonic games with challenges and recordable scores. Thus the application not only fosters music education activities in the classroom, but also extends them outside the school times and places, promoting educational practices in informal and private contexts.
Developing Music Harmony Awareness in Young Students Through an Augmented Reality Approach / F. Avanzini, A. Barate', M. Cottini, L.A. Ludovico, M. Mandanici - In: Proceedings of the 4th International Conference on Computer-Human Interaction Research and Applications (CHIRA 2020) / [a cura di] L. Constantine, M. Helfert, A. Holzinger, A., H.P Silva. - [s.l] : SCITEPRESS - Science and Technology Publications, Lda., 2020 Nov. - ISBN 9789897584800. - pp. 56-63 (( Intervento presentato al 4. convegno CHIRA International Conference on Computer-Human Interaction Research and Applications nel 2020.
|Titolo:||Developing Music Harmony Awareness in Young Students Through an Augmented Reality Approach|
LUDOVICO, LUCA ANDREA (Corresponding)
|Parole Chiave:||tonal harmony; augmented reality; physical interaction; mobile devices|
|Settore Scientifico Disciplinare:||Settore INF/01 - Informatica|
|Data di pubblicazione:||nov-2020|
|Digital Object Identifier (DOI):||http://dx.doi.org/10.5220/0010144700560063|
|Tipologia:||Book Part (author)|
|Appare nelle tipologie:||03 - Contributo in volume|