MoveCare develops and field tests an innovative multi-actor platform that supports the independent living of the elder at home by monitoring, assist and promoting activities to counteract decline and social exclusion. It is being developed under H2020 framework and it comprises 3 hierarchical layers: (1) A service layer provides monitoring and intervention. It endows objects of everyday use with advanced processing capabilities and integrates them in a distributed pervasive monitoring system to derive degradation indexes linked to decline. (2) A context-aware Virtual Caregiver, embodied into a service robot, is the core layer. It uses artificial intelligence and machine learning to propose to the elder a personalized mix of physical/cognitive/social activities as exer-games. It evaluates the elder status, detects risky conditions, sends alerts and assists in critical tasks, in therapy and diet adherence. (3) The users’ community strongly promotes socialization acting as a bridge towards the elders’ ecosystem: other elders, clinicians, caregivers and family. Gamification glues together monitoring, lifestyle, activities and assistance inside a motivating and rewarding experience. More information can be found at http://www.movecare-project.eu.
Heterogeneous Non Obtrusive Platform to Monitor, Assist and Provide Recommendations to Elders at Home: The MoveCare Platform / N.A. Borghese, M. Bulgheroni, F. Miralles, A. Savanovic, S. Ferrante, T. Kounoudes, G. Cid, L. M., C. A., G. A., I. J. (LECTURE NOTES IN ELECTRICAL ENGINEERING). - In: Ambient Assisted Living : Italian Forum 2017 / [a cura di] N. Casiddu, C. Porfirione, A. Monteriù, F. Cavallo. - Prima edizione. - [s.l] : Springer, 2019. - ISBN 9783030046712. - pp. 53-69 [10.1007/978-3-030-04672-9_4]
Heterogeneous Non Obtrusive Platform to Monitor, Assist and Provide Recommendations to Elders at Home: The MoveCare Platform
N.A. Borghese;
2019
Abstract
MoveCare develops and field tests an innovative multi-actor platform that supports the independent living of the elder at home by monitoring, assist and promoting activities to counteract decline and social exclusion. It is being developed under H2020 framework and it comprises 3 hierarchical layers: (1) A service layer provides monitoring and intervention. It endows objects of everyday use with advanced processing capabilities and integrates them in a distributed pervasive monitoring system to derive degradation indexes linked to decline. (2) A context-aware Virtual Caregiver, embodied into a service robot, is the core layer. It uses artificial intelligence and machine learning to propose to the elder a personalized mix of physical/cognitive/social activities as exer-games. It evaluates the elder status, detects risky conditions, sends alerts and assists in critical tasks, in therapy and diet adherence. (3) The users’ community strongly promotes socialization acting as a bridge towards the elders’ ecosystem: other elders, clinicians, caregivers and family. Gamification glues together monitoring, lifestyle, activities and assistance inside a motivating and rewarding experience. More information can be found at http://www.movecare-project.eu.File | Dimensione | Formato | |
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