The paper is a critical analysis of Hubert Schwyzer’s idea of meta-institutional concepts. First, I isolate a presupposition in Schwyzer’s example of chess as ritual. I then show how Schwyzer’s idea of meta-institutional concepts is far from being the endgame in the research on levels of institutionality. In fact, we can iterate on meta-institutional concepts. Schwyzer’s idea has to face an infinite regress. I try to avoid such a regress by introducing the concept of technical end of game. A game defines its own terminal status. People playing the game can then attach different meanings to this norm-dependent terminal status. Hence, meta-institutional concepts are not conditions of possibility: they belong to pragmatics, not to an extra ontological layer. I conclude the paper sketching a classification of games based on different kinds of technical ends and I advocate the need to adopt a pluralistic conception on games and practices.
Meta-meta-institutional Concepts? A Tale on Schwyzer and the Force of Technical Ends (Live from Ruritania) / G. Feis. - In: ARGUMENTA. - ISSN 2465-2334. - 2018:7(2018), pp. 69-83. [10.14275/2465-2334/20187.fei]
Meta-meta-institutional Concepts? A Tale on Schwyzer and the Force of Technical Ends (Live from Ruritania)
G. Feis
2018
Abstract
The paper is a critical analysis of Hubert Schwyzer’s idea of meta-institutional concepts. First, I isolate a presupposition in Schwyzer’s example of chess as ritual. I then show how Schwyzer’s idea of meta-institutional concepts is far from being the endgame in the research on levels of institutionality. In fact, we can iterate on meta-institutional concepts. Schwyzer’s idea has to face an infinite regress. I try to avoid such a regress by introducing the concept of technical end of game. A game defines its own terminal status. People playing the game can then attach different meanings to this norm-dependent terminal status. Hence, meta-institutional concepts are not conditions of possibility: they belong to pragmatics, not to an extra ontological layer. I conclude the paper sketching a classification of games based on different kinds of technical ends and I advocate the need to adopt a pluralistic conception on games and practices.File | Dimensione | Formato | |
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