High Dynamic Range (HDR) images are superior to conventional images. However, veiling glare is a physical limit to HDR image acquisition and display. We performed camera calibration experiments using a single test target with 40 luminance patches covering a luminance range of 18,619:1. Veiling glare is a scene-dependent physical limit of the camera and the lens. Multiple exposures cannot accurately reconstruct scene luminances beyond the veiling glare limit. Human observer experiments, using the same targets, showed that image-dependent intraocular scatter changes identical display luminances into different retinal luminances. Vision's contrast mechanism further distorts any correlation of scene luminance and appearance. There must be reasons, other than accurate luminance, that explains the improvement in HDR images. The multiple exposure technique significantly improves digital quantization. The improved quantization allows displays to present better spatial information to humans. When human vision looks at high-dynamic range displays, it processes them using spatial comparisons.
Veiling glare : the dynamic range limit of HDR images / J.J. McCann, A. Rizzi - In: Human vision and electronic imaging XII / [a cura di] B.E. Rogowitz, T.N. Pappas, S.J. Daly. - Bellingham : SPIE, 2007 Jan. - ISBN 9780819466051. (( convegno International Conference on Electronic Imaging tenutosi a San Jose, USA nel 2007.
Veiling glare : the dynamic range limit of HDR images
A. RizziUltimo
2007
Abstract
High Dynamic Range (HDR) images are superior to conventional images. However, veiling glare is a physical limit to HDR image acquisition and display. We performed camera calibration experiments using a single test target with 40 luminance patches covering a luminance range of 18,619:1. Veiling glare is a scene-dependent physical limit of the camera and the lens. Multiple exposures cannot accurately reconstruct scene luminances beyond the veiling glare limit. Human observer experiments, using the same targets, showed that image-dependent intraocular scatter changes identical display luminances into different retinal luminances. Vision's contrast mechanism further distorts any correlation of scene luminance and appearance. There must be reasons, other than accurate luminance, that explains the improvement in HDR images. The multiple exposure technique significantly improves digital quantization. The improved quantization allows displays to present better spatial information to humans. When human vision looks at high-dynamic range displays, it processes them using spatial comparisons.Pubblicazioni consigliate
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