Hack More was a one-day educational hackathon open to all and designed to be accessible to participants with any level of background in Computer Graphics, with a particular focus on bachelor-level students and with the goal of attracting young talents to the field. The challenge centered on modeling and rendering through Constructive Solid Geometry (CSG), a topic rarely emphasized in standard Computer Graphics courses. This choice helped ensure a more uniform baseline among participants, required minimal prerequisites, and offered an engaging and stimulating learning experience. In this paper, we describe the motivation and the organization leading to the event, and the material and tools that were developed. Finally, we discuss opportunities and directions for future hackathons, based on the feedback collected from this experience.

Hack More: Hackathon on Modelling and Rendering / F. Ganovelli, N.C. - In: Eurographics 2026 : Education Papers / [a cura di] B. Heinemann, B. Wünsche. - [s.l] : The Eurographics Association, 2026. - ISBN 978-3-03868-297-4. - pp. 1-7 (( 47. Conference of the European Association for Computer Graphics, Eurographics 2026 - Education Papers Aachen 2026 [10.2312/eged.20261002].

Hack More: Hackathon on Modelling and Rendering

M. Tarini
2026

Abstract

Hack More was a one-day educational hackathon open to all and designed to be accessible to participants with any level of background in Computer Graphics, with a particular focus on bachelor-level students and with the goal of attracting young talents to the field. The challenge centered on modeling and rendering through Constructive Solid Geometry (CSG), a topic rarely emphasized in standard Computer Graphics courses. This choice helped ensure a more uniform baseline among participants, required minimal prerequisites, and offered an engaging and stimulating learning experience. In this paper, we describe the motivation and the organization leading to the event, and the material and tools that were developed. Finally, we discuss opportunities and directions for future hackathons, based on the feedback collected from this experience.
Hackaton; Computer Graphics; Constructive Solid Geometry
Settore INFO-01/A - Informatica
2026
Eurographics Association
https://diglib.eg.org/items/d2a5477b-08a1-4f18-89a8-48652ef1b322
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2434/1272055
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