Despite the recent advancements in the development of accessible musical interfaces for individuals with limited motor capabilities such as quadriplegia, DJing still remains a relatively inaccessible musical activity. To address this issue, we propose the design and implementation of DJeye, an eye tracking-based software musical interface which allows typical basic mixing operations such as crossfading, filtering, looping, track seeking, and more. The interface is founded upon established design principles for gaze-based musical interfaces, and introduces specific eye interaction methods involving winking. Although currently in a prototype stage, we conducted case studies to evaluate the proposed interaction methods and explore which functions may be of interest to end-users. The study was conducted with the participation of amateur DJs without disabilities, who were subjected to interviews, think-alouds, and questionnaires. The results of the case studies are analyzed in the paper to provide insights into future directions and developments.

DJeye: Towards an Accessible Gaze-Based Musical Interface for Quadriplegic DJs / F. Bottarelli, N. Davanzo, G. Presti, F. Avanzini (Proceedings of the Sound and Music Computing Conferences). - In: SMCPrima edizione. - [s.l] : Sound and Music Computing Network, 2023 Jun. - ISBN 9789152773727. - pp. 117-124 (( Intervento presentato al 20. convegno Sound and Music Computing Conference : 15 through 17 June tenutosi a Stockholm (Svezia) nel 2023.

DJeye: Towards an Accessible Gaze-Based Musical Interface for Quadriplegic DJs

N. Davanzo
Secondo
;
G. Presti
Penultimo
;
F. Avanzini
Ultimo
2023

Abstract

Despite the recent advancements in the development of accessible musical interfaces for individuals with limited motor capabilities such as quadriplegia, DJing still remains a relatively inaccessible musical activity. To address this issue, we propose the design and implementation of DJeye, an eye tracking-based software musical interface which allows typical basic mixing operations such as crossfading, filtering, looping, track seeking, and more. The interface is founded upon established design principles for gaze-based musical interfaces, and introduces specific eye interaction methods involving winking. Although currently in a prototype stage, we conducted case studies to evaluate the proposed interaction methods and explore which functions may be of interest to end-users. The study was conducted with the participation of amateur DJs without disabilities, who were subjected to interviews, think-alouds, and questionnaires. The results of the case studies are analyzed in the paper to provide insights into future directions and developments.
Settore INF/01 - Informatica
giu-2023
Royal Institute of Technology (KTH)
Royal College of Music in Stockholm
https://smcnetwork.org/smc2023/#proceedings
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2434/1023536
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