In recent years, Accessible Digital Musical Instruments (ADMIs) designed for motor-impaired individuals that incorporate gaze-tracking technologies have become more prevalent. To ensure a reliable user experience and minimize delays between actions and sound production, interaction methods must be carefully studied. This paper presents Kiroll, an affordable and open-source software ADMI specifically designed for quadriplegic users. Kiroll can be played by motor-impaired users through eye gaze for note selection and breath for sound control. The interface features the infinite keyboards context-switching interaction method, which exploits the smooth-pursuit capabilities of human eyes to provide an indefinitely scrolling layout so as to resolve the Midas Touch issue typical of gaze-based interaction. This paper outlines Kiroll's interaction paradigm, features, implementation processes, and design approach.

Kiroll: A Gaze-Based Instrument for Quadriplegic Musicians Based on the Context-Switching Paradigm / N. Davanzo, L. Valente, L.A. Ludovico, F. Avanzini - In: AM '23: Proceedings[s.l] : ACM, 2023. - ISBN 979-8-4007-0818-3. - pp. 59-62 (( Intervento presentato al 18. convegno Audio Mostly tenutosi a Edinburgh nel 2023 [10.1145/3616195.3616225].

Kiroll: A Gaze-Based Instrument for Quadriplegic Musicians Based on the Context-Switching Paradigm

N. Davanzo
Primo
;
L.A. Ludovico
Penultimo
;
F. Avanzini
Ultimo
2023

Abstract

In recent years, Accessible Digital Musical Instruments (ADMIs) designed for motor-impaired individuals that incorporate gaze-tracking technologies have become more prevalent. To ensure a reliable user experience and minimize delays between actions and sound production, interaction methods must be carefully studied. This paper presents Kiroll, an affordable and open-source software ADMI specifically designed for quadriplegic users. Kiroll can be played by motor-impaired users through eye gaze for note selection and breath for sound control. The interface features the infinite keyboards context-switching interaction method, which exploits the smooth-pursuit capabilities of human eyes to provide an indefinitely scrolling layout so as to resolve the Midas Touch issue typical of gaze-based interaction. This paper outlines Kiroll's interaction paradigm, features, implementation processes, and design approach.
digital musical instruments; eye tracking; accessibility
Settore INF/01 - Informatica
2023
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2434/1008568
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