A model for physically based synthesis of collision sounds is proposed. Attention is focused on the non-linear contact force, for which both analytical and experimental results are presented. Numerical implementation of the model is discussed, with regard to accuracy and efficiency issues. As an application, a physically based audio effect is presented.

Modeling Collision Sounds: Non-Linear Contact Force / F. Avanzini, D. Rocchesso - In: Proceedings of the COST G-6 Conference on Digital Audio Effects (DAFX-01)[s.l] : University of Limerick, 2001 Dec. - ISBN 1874653631. - pp. 61-66 (( convegno COST G-6 Conference on Digital Audio Effects (DAFX-01) tenutosi a Limerick nel 2001.

Modeling Collision Sounds: Non-Linear Contact Force

F. Avanzini;D. Rocchesso
2001

Abstract

A model for physically based synthesis of collision sounds is proposed. Attention is focused on the non-linear contact force, for which both analytical and experimental results are presented. Numerical implementation of the model is discussed, with regard to accuracy and efficiency issues. As an application, a physically based audio effect is presented.
Settore INF/01 - Informatica
Settore ING-INF/05 - Sistemi di Elaborazione delle Informazioni
dic-2001
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/2434/642016
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