Sfoglia per Rivista GAMES FOR HEALTH JOURNAL
Mostrati risultati da 1 a 4 di 4
Computational intelligence and game design for effective home-based stroke at home rehabilitation
2013 N.A. Borghese, M. Pirovano, P.L. Lanzi, S. Wuest, E.D. de Bruin
Effectiveness of Serious Games in Improving Genetic Literacy and Genetic Risk Awareness in the General Public: A Pilot Study
2024 I. Cutica, C. Cincidda, S. Oliveri, R. Mainetti, N.A. Borghese, G. Pravettoni
Usability and Effects of an Exergame-Based Balance Training Program
2014 S. Wüest, N.A. Borghese, M. Pirovano, R. Mainetti, R. van de Langenberg, E.D. de Bruin
Videogames for Emotion Regulation: A Systematic Review
2018 D. Villani, C. Carissoli, S. Triberti, A. Marchetti, G. Gilli, G. Riva
Titolo | Data di pubblicazione | Autori | Tipo | File | Abstract |
---|---|---|---|---|---|
Computational intelligence and game design for effective home-based stroke at home rehabilitation | 2013 | N.A. BorgheseM. Pirovano + | Article (author) | - | |
Effectiveness of Serious Games in Improving Genetic Literacy and Genetic Risk Awareness in the General Public: A Pilot Study | 2024 | Cutica, IlariaCincidda, CliziaOliveri, SerenaMainetti, RenatoBorghese, N. AlbertoPravettoni, Gabriella | Article (author) | - | |
Usability and Effects of an Exergame-Based Balance Training Program | 2014 | N.A. BorgheseM. PirovanoR. Mainetti + | Article (author) | - | |
Videogames for Emotion Regulation: A Systematic Review | 2018 | Triberti, Stefano + | Article (author) | - |
Mostrati risultati da 1 a 4 di 4
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